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EQUINE DRAGON
Created 1982 ("Mihs-Tahf"), Revised 1988, Redrawn 2003

FREQUENCY: Very Rare
NO. APPEARING: 1-2
ARMOR CLASS: 0
MOVE: 24"/24" (MC:B)
HIT DICE: 7-9
% IN LAIR: 15%
TREASURE TYPE: Any
NO. OF ATTACKS: 2
DAMAGE: 2-12/2-24
SPECIAL ATTACKS: Breath weapon, spells
SPECIAL DEFENSES: +1 to hit, Spells
MAGIC RESISTANCE: 50%
INTELLIGENCE: Genius
ALIGNMENT: CG
SIZE: L (12' high at shoulder)
PSIONIC ABILITY: nil
CHANCE OF SPEAKING: 90%
CHANCE OF SPELL USE: 60%
CHANCE OF SLEEPING: 20%
LEVEL/XP:
-- 7-8 HD: VI / 1,825 +10/hp
-- 9 HD: VII / 2,800 +12/hp

Resembling a Pegasus with lizardoid features, the peacekeeping Equine Dragon lairs in lightly foliated plains, in either caves or adopted keeps.

If provoked, the beast is a powerful foe. It can gore for 2-24 damage and pommel with its enormous hooves for 4-24 damage, both in the same round. The hooves are so heavy that they can STUN for 1-6 rounds if the dragon gets a "to hit" score of 17 or greater. In addition, every third round, it can use its breath weapon, which is a narrow stream (10-degree, 60' range) of combustable vapors which will immediately cause all natural fires to explode (5-50 damage), and dissolves skin over a long period. Damage inflicted is 1-6 points per round for 10 rounds until CURED.

For more relevant information about dragons make sure my little pages here aren't your only source! Subduing dragons, hit points per die related to size, and other special abilities of drakes are all outlined in detail in the good old MM1 and MM2.

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All artwork Copyright ©2003 David C. Lovelace