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SLIME SEARCHER Created in 1986 ("Scarath"), redrawn 1993, updated 2002
FREQUENCY: Uncommon |
Slime Searchers roam swampy areas infested with disease and swarming insects. There, they lie in wait for anything animal to happen by which would
provide a suitable meal. It blends in with its surroundings quite well, and thus can surprise on a 1-7 on d8.
Its slithering tentacles lash out and burn with acidic residue, at multiple targets but preferably just one. These tentacles will not surprisingly HOLD FAST (requiring a BEND BARS percentage to be rolled in order to wrest free, which requires a round), and if 3 or more grapple a single target, it will be pulled into the gaping mouth of the horrible plant. It will attack at +4 "to hit," and cause 6-36 damage and swallow the victim whole if he fails a save vs. Paralyzation. Unsuccessful attempts to swallow will be followed up on every round, always attacking with the same +4 bonus, and always allowing a follow-up saving throw for the character. Swallowed victims will be unconscious within a round and dead within three, but can be carved out easily enough if the Slime Searcher is killed. Incidental metallic belongings of previous victims might be found in Slime Searcher offal, should anyone be desperate enough to scavenge for them. The chances of anything valuable thus to be inside a living plant would be very remote unless it only very recently scored a meal. |
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All artwork Copyright ©2002 David C. Lovelace
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