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MACRONID, MANTIS
Created 1989

FREQUENCY: Very Rare (any plane)
NO. APPEARING: 1
ARMOR CLASS: -3
MOVE: 16"/28" (MC:B)
HIT DICE: 8+8
% IN LAIR: 10%
TREASURE TYPE: I (x 3-5)
NO. OF ATTACKS: 3
DAMAGE: 1-8/4-24/4-24 +Special
SPECIAL ATTACKS: Severing; spells
SPECIAL DEFENSES: ESP; +2 to hit
MAGIC RESISTANCE: 35%
INTELLIGENCE: High
ALIGNMENT: CE
SIZE: L (8' tall)
PSIONIC ABILITY: See below
LEVEL/XP: VIII / 2,500 +12/hp

Mantis Macronids reside in the upper eschelons of the Debilitator's immense hive. They act as henchmen, guards, researchers, liutenants, and other important functions. Their higher intellect and awesome physical prowess makes this race of Insect-men a natural evil choice to serve by governing of the lower classes while providing the last line of defense for the sacred hive.

These devilish Insectoids have two lethal appendages similar to those of their god, which render 4-24 damage per hit and carry the effects of a VORPAL SWORD. Lopped heads are devoured, with the waste skulls preserved as trophies for their god. The Mantis will also bite in the same round for 1-8 damage, which has a 25% chance of infecting with toxic venom (save normally or die instantly) per hit.

This higher class of Insect-man possesses intelligence enough to cast spells either as a 7th level Druid or 11th level Magic-user. This intellect also gives them just enough psionic strength to have ESP (as the discipline).

These guards are selfless in every way, attacking at +1 "to hit" when their numbers dwindle, and will never fail to die for their hive.

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All artwork Copyright ©2002 David C. Lovelace