HOME | FAQ's | VIEW ALL THUMBNAILS | ABOUT DAVE | MORE ART BY DAVE |
A | B | C | D | E | F | G | H | I | J | K | L | M | N | O | P | Q | R | S | T | U | V | W | X | Y | Z |
STRAW GOLEM Drawn 1999, adapted 2002
FREQUENCY: Rare |
Creation of Straw Golems is popular with Magic Users who need quick, "down and dirty" muscle to aid in their cause. They are makeable by any
Magic-user of at least 9th level, cost only 1,000gp each to construct, and one can be thrown together overnight by a team of at least three (including
the spellcaster). In the process, just the spells POLYMORPH OTHER and PLANT GROWTH are needed. The Golem will last for only three days, but will
function as a warrior or servant otherwise during that time. EXTENSION I adds two days to this time; EXTENSION II adds five. These relatively weak but temporarily effective Golems are immune to COLD, but FIRE and ELECTRICAL attacks cause double normal damage. It is affected normally by weapons of a +1 magical property or better, but blunt attacks of any sort cause only half damage. |
*This is a fan site. Advanced D&D is a trademark of TSR.
All artwork Copyright ©2002 David C. Lovelace
This site is not affiliated with TSR. Otherwise it'd all be 3E, wouldn't it?