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SLIME GIANT Created 1989
FREQUENCY: Rare |
Slime Giants dwell in caves or underground caverns, typically near or in rivers and hidden resovoirs. They live in simple holes burrowed underwater,
with hidden stores of food and found treasures. Surrounding above-ground areas are usually riddled with traps and guards. Among these guards might
be 2-16 Troglodytes (40%), 2-7 Mud-men (65%), 2-20 Myconids with 2-5 hit dice (40%), 2-12 Lizard Men (60%), or 2-8 Snake Men (60% if no Lizard Men
are present). Slime Giants have Hill Giant strength and use oversized, blunt weapons at close range. They also keep a stockpile of good-sized boulders all around their lair for hurling, and can do so at up to a 200-foot distance for 3-24 damage. Combat above-ground against any creature in the immediate area will prove tricky due to a foul slime coating just about every horizontal surface. Effective armor classes are increased by 2 for the characters (and 1 for guards as well). This slime has a 30% chance of being either dangerously acidic or alkaline; harmful to exposed flesh. Exposure occurs for any barefoot character, and also during combat with the Giant itself due to spattering. |
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All artwork Copyright ©2002 David C. Lovelace
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